Config Options¶
Keybinds¶
| Name | Description | Default Bind |
|---|---|---|
| Toggle Freecam | Enables/disables Freecam | F4 |
| Config GUI | Opens the settings screen. | Unbound |
| Control Player | Transfers control back to your player, but retains your current perspective (Can only be used while Freecam is active.) | Unbound |
| Reset Tripod | Resets a tripod* camera when pressed in combination with any of the hotbar keys | Unbound |
*The freecam bind can also be used in conjunction with any of the hotbar keys (F4 + 1...9) to enter "tripod" mode. This enables you to set up multiple cameras with differing perspectives, and switch between them at will.
Movement Options¶
| Name | Description | Default Value |
|---|---|---|
| Flight Mode | The type of flight used by freecam. Options: - DEFAULT : Static velocity with no drifting- CREATIVE : Vanilla creative flight |
DEFAULT |
| Horizontal Speed | The horizontal speed of freecam. | 1.0 |
| Vertical Speed | The vertical speed of freecam. | 1.0 |
Collision Options¶
| Name | Description | Default Value |
|---|---|---|
| Ignore Transparent Blocks | Allows travelling through transparent blocks in freecam. | true |
| Ignore Openable Blocks | Allows travelling through doors/trapdoors/gates in freecam. | true |
| Ignore All Collision | Allows travelling through all blocks in freecam. | true |
| Always Check Initial Collision | Whether Initial Perspective should check for collision, even when using Ignore All Collision | false |
Visual Options¶
| Name | Description | Default Value |
|---|---|---|
| Initial Perspective | The initial perspective of the camera. Options: - FIRST_PERSON : The player's perspective- THIRD_PERSON : Behind the player- THIRD_PERSON_MIRROR : In front of the player- INSIDE : Inside the player |
INSIDE |
| Show Player | Shows your player in its original position. | true |
| Show Hand | Whether you can see your hand in freecam. | false |
| Full Brightness | Increases brightness while in freecam. | false |
| Show Submersion Fog | Whether you see a fog overlay underwater, in lava, or powdered snow. | false |
Utility Options¶
| Name | Description | Default Value |
|---|---|---|
| Disable on Damage | Disables freecam when damage is received. | true |
| Freeze Player | Prevents player movement while freecam is active. WARNING: Multiplayer usage not advised. |
false |
| Allow Interaction | Whether you can interact with blocks/entities in freecam. WARNING: Multiplayer usage not advised. |
false |
| Interaction Mode | The source of block/entity interactions. Options: - CAMERA : Interactions come from the camera- PLAYER : Interactions come from the player |
CAMERA |
Notification Options¶
| Name | Description | Default Value |
|---|---|---|
| Freecam Notifications | Notifies you when entering/exiting freecam. | true |
| Tripod Notifications | Notifies you when entering/exiting tripod cameras. |
true |